#ifdef _MSC_VER
#include <Windows.h>
#define FREEGLUT_STATIC
#endif
#include <GL/glew.h>
#include <GL/glut.h>
#include <GL/glu.h>

void display()
{
    glClear(GL_COLOR_BUFFER_BIT);
    glutSolidTeapot(0.5f);
    glFlush();
    return;
}

int main(int argc, char* argv[])
{
    glutInit(&argc, argv);
    glutInitWindowSize(500, 500);
    glutInitDisplayMode(GLUT_RGB);

    glutCreateWindow("First");
    glutDisplayFunc(display);
    glutMainLoop();
}
